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Writing websockets applications with uWSGI and Gevent

During the 1.9 development cycle, uWSGI got high-performance websockets support. Even if lot of pure-python technologies exist for that purpose, none of them has/had the required performance to fit my company development target: browser games. Thanks to the high concurrency given by Gevent, and a couple more of uWSGI-specific features we accomplished our task. This talk will show you how to use both uWSGI and Gevent to write real time web apps (and games ;)

in on Thursday 4 July at 11:15 See schedule

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60 minutes (inc Q&A)

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